Published on November 16, 2005 By sushiK In WoW

I played WOW for about 9 months and got my warlock up to level 60 finally.
I had tons of fun XPing, doing some instances and of course getting some good weps
Some of the very best times were getting Ganked and defending TM against the nightly Alliance rush!
Dieing a million times and having a blast while interacting with people in town
Grinding the XP away to better PvP.

Around the time I reached 60, Blizz changed the direction of the game.

+ Game became more Gear oriented
+ PVP was herded into battlegrounds

Since they installed battlegrounds the towns are dead and there is no longer much raiding between cities. Everyone now goes and waits in a line to PvP in BG.

To keep up witheveryone else you need gear. Casual gamers like myself have no chance to keep up and now slip behind the other gamers with more time to do the 40 man instances to get the Phat'est loot.

Players now wait in line in the BG so they can gain Faction points and get the Uber Faction loot.

All this is fine but it has killed WOW. There is no more edge to the game. Everything is neatly aligned. Cities are not under attack much anymore. People have no need to interact much now as they grind with their Guildies then wait in line to PvP.

Where has the WAR in warcraft gone? There is almost no need for towns now other than a place to get quests.



What they should have done was instead of implementing instanced Battlegrounds was make the entire world the battleground. Create reasons and incentives for attacking other cities and gaining locations and what not. yeah they did instanced BG to cut own on the Lag but I think it has killed the game quietly.

Wow now is just too plain predictable. These games are at their best when they are unpredictable. The objectives now are very simple:
Grind and instance to get gear
Put on gear to PVP in BG to get rank
Get Rank to get better gear
Rinse and repeat.

The soul has been lost

Comments (Page 2)
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on May 24, 2006
World of Warcraft didn't change, you just got sick of doing the same thing every day, like any other MMORPG it becomes an obligation and at that point most sane people quit. Okay so maybe some things changed, maybe they added battlegrounds, but that's not the real point IMO.

I knew that at high level WoW turned into just another group-required grindquest, I didn't buy the thing. Played in beta, it started to get a little old but I still liked it; hearing about login queues and the high-level grind is why I didn't buy. There's quite adequate warning out there on the net about what WoW is like and what its drawbacks are if you just look.
on May 24, 2006
I could have written that post myself with a few minor changes. I hit 60 with my mage about two months ago, and since then everything seems more like a job than a game. There's only one path to play after you hit 60, and it is boring and tedious. The best part of the game for me was the social atmosphere in my guild, but even that couldn't keep me paying $15 a month for the privelege of playing something that feels like a teeth-pulling sim after a while. I quit, and gave about 850 gold to my guildies. Good riddance.
on May 24, 2006
To your initial post I say, how can something with no soul to begin with lose it?
on Jun 20, 2006
To your initial post I say, how can something with no soul to begin with lose it?


Because back in the early days, and I joined up with WOW weeks after the start, there was soul in the game.
The soul was the rawness of the game where anything went; where a raiding party could come along at any time and wipe out a town.

When BG came along people were just queing in lines for PvP; maybe things are different now.
I just thought it would have been cooler, though maybe not possible, to incorporate BG in to the regular game.

Anyone still playing?
on Jul 01, 2006
I know what your saying, i had 2 level 60 characters with half blues, and quit for a couple of months for exams. When i came back, i couldnt find a single party for a 5-man instance, by just sitting around for 3-4 hours. The only response i would get from guildchat was that they couldnt instance coz they were waiting for pvp. I thought i would try a non-pvp server but it was the same, another level60 character, and still no set-armor. It seems that if you went on the train before it started, your having the good stuff, however for those of us who missed the train, we have only 50 pieces of different armor and weapons to collect just to get where everyone else is. And when we get there, there will be another 50 pieces ahead of us. Cancelled my account 3 months ago.
on Aug 16, 2006
i started playing wow in march of 05, could not manage to focus on a single charactor at that stage the game was so promising and i needed to play as many chars as possible. then i decided to take a mage to 60 hit that last december, 2 days later i quit wow. i blame the end game guild i was in, because they were psychos but i really lost interest in the game.
I restarted playing in june, played a new char to 42, then went back to my mage until i got bored again and left wow again. I probably will be back when the expansion comes out. all i am is a recovering wow a holic.....
on Aug 16, 2006
ANyone still playing?
How have the last updates been?

When considering what happened to SWG, I am still quite proud of WOW and maybe eventually would even go back to playing WOW.

Can anyone still playing give us some updates into what is happening in the Game?
on Aug 16, 2006
I Here Ya On That!!!!

Wow now is just too plain predictable. These games are at their best when they are unpredictable. The objectives now are very simple:
Grind and instance to get gear
Put on gear to PVP in BG to get rank
Get Rank to get better gear
Rinse and repeat.

The soul has been lost


I Was Part Of Beata Team For EQ & It Changed So Much That I Quit After 6 Years Of Testing Crap Out For Them It Became More Of A Drag To Play When Gear & Raids Were All Ya Did Day In & Day Out Missed Going To Town & Just BSing Sometimes Same Thing Happened With UO & All My Chars Were PvP No Other Way To Play With Online Gameing Just Hade To Say Something.

Thanks For Herein An Old Jarheads Thoughts..

Cyas In The Great Dark!!!
on Aug 26, 2006
yea ok..you got some points...but for the most part WoW kicks some !@##ing !@@
on Aug 31, 2006

Hear that they are coming out with a new expansion or something that is going to create the kind of WOW I envisioned where the PvP is in the main world but just sectioned off.

Maybe I'll have to check it out again this winter...
on Aug 31, 2006
*cough* Guild Wars *cough*

I am so going to get flamed for that.
on Sep 06, 2006
i tried guild wars and didnt really enjoy it. but then wow is not so good anymore...
on Oct 25, 2006
Yeah, I used to love WoW, tremendously. I remember when I started playing the week it came out, it was quite incredible. It was my first MMORPG, and I was amazed at the depth of the world, and all the things that I could do, and the thrill of entering areas where all the creatures were displayed a skull as their level. Needless to say, I played it frequently, and loved the idea of Rest XP, since it relieved the constant need of continually playing it to keep up with everyone. It was also quite fun to see the enemy gang up on Stormwind, and you'd rally with everyone else to try and repel them, or to join up with a whole bunch of team mates and attack Oggrimmar.

Alas, as I got closer and closer to the end game, things slowly started going down hill. It was almost impossible for me to do any UBRS runs, since I wasn't part of a guild that was of adequate size, and things seemed so pressured. There was this constant need to keep playing it, and keep playing it just so that I could keep up with what seemed like everybody else. Before too long, it felt more like a chore to play than something fun to do. It felt like a compulsory job so to speak.

Not to mention it became somewhat monotonous running the same instance over and over, and over again, trying to get a drop that falls off of one boss. I think it would have been nice if there was some randomness built into the instances to keep a somewhat fresh feel to them, rather than being robotically running it with everything essentially becoming instinctual.

Finally managed to stop playing it, as my grades were kinda lagging and I was determined to bring them up and so one. When I came back, I was so far behind, and so little else to do that I just quit. And besides, I didn't want to get caught up in the cycle again where I try to get better gear, just so that I can get better gear, so that I can get better gear, etc.

on Nov 01, 2006
I have come back to the game after nearly a 2-year "lay-off". I am really enjoying it again. I have tried to play it again a few times since it was released, but just couldn't.

I had to drop out of EQ2. Dying 4 times in one morning due to lag would do that to you     

So, I returned to WoW, and very happy I did. I got onto a new (1 month old) RP server. Like I said....just really enjoying it (currently having 2 characters).

Are you guys going to try it again once the expansion comes out in January?
on Nov 03, 2006
I couldn't be unique, at all, in any way. I tried to be unique by being an undead level 60 warrior, protection specced.
the ways i was unique was by my means of communication, i used to arrange people imto groups of 5 into instances to grind experience. When i changed classes for a moment or two i noticed how severely my main character was lacking behind, it would take me to much time to grow out of mediocracy. WoW is an endless struggle to get better gear all the time, a struggle that everyone is doing. you can practically not do anything else. Crafting is just that, crafting. You can't make unique things. Its combine premade this with premade that to craft a premade that, i cant really create anything. There are no real innovations beside the nice lore and graphics.
But i quit WoW a long time ago.

It are these things that keep a game interesting or not and they make or break a game for everyone that is not looking for a social life on the internet.

regards
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