Published on November 16, 2005
I played WOW for about 9 months and got my warlock up to level 60 finally.
I had tons of fun XPing, doing some instances and of course getting some good weps
Some of the very best times were getting Ganked and defending TM against the nightly Alliance rush!
Dieing a million times and having a blast while interacting with people in town
Grinding the XP away to better PvP.
Around the time I reached 60, Blizz changed the direction of the game.
+ Game became more Gear oriented
+ PVP was herded into battlegrounds
Since they installed battlegrounds the towns are dead and there is no longer much raiding between cities. Everyone now goes and waits in a line to PvP in BG.
To keep up witheveryone else you need gear. Casual gamers like myself have no chance to keep up and now slip behind the other gamers with more time to do the 40 man instances to get the Phat'est loot.
Players now wait in line in the BG so they can gain Faction points and get the Uber Faction loot.
All this is fine but it has killed WOW. There is no more edge to the game. Everything is neatly aligned. Cities are not under attack much anymore. People have no need to interact much now as they grind with their Guildies then wait in line to PvP.
Where has the WAR in warcraft gone? There is almost no need for towns now other than a place to get quests.
What they should have done was instead of implementing instanced Battlegrounds was make the entire world the battleground. Create reasons and incentives for attacking other cities and gaining locations and what not. yeah they did instanced BG to cut own on the Lag but I think it has killed the game quietly.
Wow now is just too plain predictable. These games are at their best when they are unpredictable. The objectives now are very simple:
Grind and instance to get gear
Put on gear to PVP in BG to get rank
Get Rank to get better gear
Rinse and repeat.
The soul has been lost